Arkane Studios Lyon

Les bureaux d'Arkane Studios en France se situent au centre de Lyon, dans le quartier branché de la Confluence, un endroit populaire pour la nature, les sports, la nourriture et la musique. Lyon est la deuxième plus grosse ville de France et est renommée pour sa gastronomie, ainsi que ses monuments historiques et architecturaux, dont certains sont inscrits au Patrimoine mondial de l'UNESCO. La ville est également connue pour sa Fête des Lumières qui se tient pendant quatre jours autour du 8 décembre et qui donne à Lyon le titre mérité de Ville des Lumières.

Lyon, France

La Musique & Night Life

  • Yes Hot Spot
  • Le Sucre
  • L’Alibi
  • Le Transbordeur
  • Le Marché Gare
  • Auditorium
  • National Opera

Événements

  • Nuits sonores
  • Les nuits de Fourvière
  • Run In Lyon
  • Fête des Lumières

Sports

  • OL Football club
  • LOU Rugby club
  • ASVEL Lyon Villeurbanne Basket club

Musées & Histoire

  • Lumière Institute
  • Musée des confluences
  • Musée des Beaux Arts
  • Musée d’Art Contemporain
  • Musée Gadagne
  • Centre d'histoire de la résistance et de la déportation

Nature

  • Parc de la Tête d’Or
  • Lyon Bike Tour
  • Lyon City Boat
  • Le Mur de Lyon
  • Cyclopolitain
  • Miribel Jonage Park

Restaraunts

  • Canut et les Gones
  • La Cave d'à Côté
  • Le Jean-Moulin
  • Bouchon Le Jura
  • In Cuisine
  • Le Bouchon des Filles
  • Brasserie Chantecler
  • Le Sud
  • Le Comptoir du Vin
  • AOC Les Halles

Carrières

Engine Programmer

Département: Programming
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!

Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center.

We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.

 

To expand its programming team and strengthen its internal technology, Arkane studios Lyon is seeking talented Engine Programmers to join us for a new unannounced project. These positions are opened to different levels of expertise, from industry veterans to less experienced candidates.

 

Responsible for adapting, maintaining and optimizing the code of our game engine for PC and consoles. Multipurpose, he/she will deal with technology issues that will come up during production (IO, audio, physics, rendering, memory, and etc)

Qualifications

  • Strong knowledge of C/C++
  • Experience in building multithreaded, real-time systems
  • Experience writing systems balancing performance and maintainability
  • Ability to fearlessly jump into large, existing code bases
  • Ability to contribute innovative and original ideas towards all aspects of game production and development
  • Strong communication and organizational skills

Responsibilities

  • Write code that fulfills the functional and technical requirements of the project.
  • Develop and optimize the code of engine subsystems by taking full advantage of target hardware and architecture.
  • Work with the studio existing software technology and build new technology inorder to fulfill the project’s technical requirements.
  • Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry.
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks

Graphics Programmer

Département: Programming
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center.
We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.

 

To expand its programming team and strengthen its internal technology, Arkane studios is seeking talented Graphics Programmers to join us for a new unannounced project.These positions are opened to different levels of expertise, from industry veterans to less experienced candidates.

Responsible for developing all the solutions related to the rendering of the game engine, from the lighting to visual effects.

Qualifications

  • Strong knowledge of C/C++
  • Strong interest in rendering algorithms
  • Good knowledge of any low-level graphics APIs
  • Experience with DirectX 11 level shaders and HLSL
  • Graphics debugging using pix, renderdoc or similar tools
  • Thorough understanding of multithreaded & real-time systems
  • Experience profiling and optimizing both CPU and GPU utilization

Responsibilities

  • Improve and maintain the rendering modules of the game engine
  • Develop shaders and quality effects to support the Art direction and unique visual style of the game
  • Optimize the rendering code to get the best performance on all platforms
  • Write clear, maintenable, portable C++ code
  • Write and maintain custom shaders across a range of hardware
  • Work well with other engineers, artists and designers

Gameplay Programmer

Département: Programming
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center.
We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.

 

To expand its programming team and strengthen its internal technology, Arkane studios is seeking talented Gameplay Programmers to join us for a new unannounced project. These positions are opened to different levels of expertise, from industry veterans to less experienced candidates.

The ideal candidate will be responsible for developing the systems and behaviors required by the various gameplay mechanics

Qualifications

  • Strong knowledge of C/C++
  • Solid architecture and design ability
  • Ability to fearlessly jump into large, existing code bases
  • Strong communication and organizational skills
  • Ability to contribute innovative and original ideas towards all aspects of game production and development

Responsibilities

  • Collaborate on the implementation of new gameplay features: player and characters’ behaviors, combat and powers mechanics, user interface, etc..
  • Work closely with designers, artists, and other programmers to iterate on gameplay features and ensure a great player experience.
  • Develop and own full aspect of the game experience.
  • Collaborate with other members of the programmers’ team to build sustainable and maintainable technologies and optimized code on all platforms

Senior Audio Designer

Département: Design
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center.
We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.

 

Arkane Studios is seeking talented Senior Audio Designers to join our team in making AAA games.

Answering to the Audio Director, the Audio Designer is responsible for creating and implementing audio for in-game sequences, cinematics, HUD/UI, scripted events, and every action and movement in the game.

Qualifications

  • Experience creating audio for AAA video game titles
  • Extensive knowledge and expertise in audio recording, editing (Reaper), processing, integration, and mixing.
  • Experience with Wwise or similar game audio middleware.
  • Excellent organization and communication skills. A proven ability to convert abstract direction into sonic reality.
  • Must be self-motivated, able to manage and track one's own workload, and able to maintain a schedule as part of a small team with many demands placed upon it.
  • Degree in related audio field preferred (film/game sound design, music, audio engineering, etc.)
  • Proficient in the Windows work environment, including knowledge of MS Word, MS Excel and other Windows software

Responsibilities

  • Creation and integration of audio assets (SFXs, Musics, VOs, ...)  into the game engine.
  • Work for the different sub-teams (gameplay, level design cinematics, ...)  to produce and implement SFX , VOs, music according to their needs
  • Collaborate with programmers to design and improve the Audio Tech
  • Collaborate with the producer to set up and maintain schedules for the sound production of the entire project
  • Assist with the recording of temporary Voice Over
  • Write technical documentation
  • The senior audio designer could also be an owner of specific important features and should be able to track a whole part of the game audio.

Level Designer

Département: Design
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center.
We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc. 

 

Arkane Studios is searching a Level Designer to be in charge of translating game design into playable and fun maps.

Qualifications

  • Candidate should understand the values of the game design philosophy behind action adventure stealth games such as the Dishonored series
  • Candidate should embrace the Systemic design philosophy
  • A solid understanding of player psychology
  • Experience using game-specific editing packages
  • Game scripting experience using Kismet, Lua or similar
  • Relevant experience with the tools used for the development of AAA games (Perforce or similar, Bugs data base, etc)
  • Quality oriented
  • Strong communication skills

Responsibilities

  • Produce the level design documentation of his/her maps, including mission’s intentions and high-level concepts.
  • Create the level layouts (simplified level geometry) in collaboration with the level artists and architects.
  • Implement gameplay events into the maps (enemies encounters, narrative scenes, maps objectives, etc..)  by using specialized tools (world editor, scripting system...)
  • Make sure his /her map is compliant with the technical constraints and check on a regular basis if his/her map is functional on all platforms
  • Work closely with the art department and collaborate with all game development disciplines all along the maps iterations
  • Analyze and fix level design bugs

 

IT Manager

Département: Information Technology
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center.
We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.

 

Arkane Studios is looking for an IT Manager to complete the IT team. As the IT Manager, you are responsible for ensuring the IT support of the studio and oversee all operational tasks related to the site while working in close collaboration with the ZeniMax IT team.

Qualifications

  • At least 5 years of IT Management Experience
  • Strong communication skills, organizational skills, and attention to detail
  • Ability to prioritize workloads based on project needs
  • Ability to work effectively in a rapidly changing, team-based environment
  • Excellent verbal and written communication skills (French & English)
  • Ability to lead and direct the work of others
  • Ability to rely on experience and judgment to plan and accomplish goals
  • Ability to predict trends and adapt accordingly

Responsibilities

  • Lead your IT team and create a collaborative working environment
    • Help monitor tasks, assign responsibilities, set deadlines to ensure swift progress of IT projects
    • Manage long term objective, build an IT roadmap for services and investments
    • Create and update guidelines to provide comprehensive quality policies
  • Actively participate in the elaboration of the IT strategy of the studio
    • Develop working relationships with the dev team anticipate project requirements
    • Keep an open channel of communication between IT and the rest of the business
    • Budget follow-up and ensure Software and Hardware inventory
    • Local infrastructure management (servers, network, workstations)
  • Coordinate ZeniMax IT projects and strategy in the studio
    • Be the point of contact of ZeniMax IT management
    • Report IT guidelines and projects to the studio director
    • Build and maintain strong relationships with ZeniMax IT team members

Monetization & Live Designer

Département: Design
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center.
We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.

 

The candidate will collaborate with the designers, production and programming teams to manage the monetization features.

Qualifications

  • Experience as a monetization designer or similar role in the gaming industry
  • Excellent knowledge of the monetization of video games
  • Knowledge and understanding of game design fundamentals
  • Strong communication and analytical skills
  • Ability to work in a fast-paced and confidential environment
  • Fluent in French and in English

Responsibilities

  • Develop and manage the economy/monetization components

  • Implement and design monetization related features and content in the natural continuity of the game’s creative direction

  • Coordinating closely with production and other departments to meet projects goals

  • Design game features that monetize and re-engage players in a consumer-friendly way

  • Review reporting on in-game currency usage, earning and purchasing

  • Drive initiatives for monetizing the customer base

Producer

Département: Production
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action! Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center. We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.

 

Arkane Studios in Lyon, France is seeking a talented and experienced Producer to join the current producing team in making AAA games. The ideal candidate will manage the organization, scheduling and daily coordination of game development.

Qualifications

  • Leadership
  • Analytical and problem-solving aptitude
  • Capacity to analyze risk and make contingency plans
  • Creative, innovative, proactive, diplomat
  • Result-oriented and work under-pressure
  • Excellent communication skills
  • Fluent in French and in English

Responsibilities

  • Drive and own scheduling for a specific part of the team
  • Make sure his/her team always understand current short-term goals and how they fit the project vision
  • Assist with various production tasks based on daily needs and requests from the global development team
  • Daily track and review the status of the game, and remove blockers for all on going work throughout all the team
  • Ensure adherence to schedules and budgets and delivery of milestones on time and on target quality
  • Contribute and help with overall production practices improvement
  • Assist the Production Director in tracking the development cost and respect of development budget
  • Assist with recruiting and interviewing candidates for positions in the studio
  • Assist in training actions: ensure that team members have the right technical skills

Senior Game Designer

Département: Design
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center.
We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.

 

The Senior Game Designer will oversee the design, implementation and tuning of game systems to ensure the best moment-to-moment gameplay experience.

Qualifications

  • You have already worked and shipped a AAA game as a game designer
  • Experience with system-driven games
  • Knowledge of iterative development and rapid prototyping

Responsibilities

  • Work closely with the creative director and lead the effort to develop some of the game systems in support of the project’s goals
  • Work hand in hand with other system designers to ensure consistency between all the game systems
  • Lead a team of developers (including gameplay programmers, animators, UI artist, sound engineer..) to implement and polish the systems he/her is in charge of
  • Generate design documentation to clearly communicate ideas and goals to the team 
  • Drive his/her team to meet the project deadlines and objectives by following the Arkane agile/scrum processes
  • Identify issues and offer solutions related to gameplay and play balance
  • Collaborate actively with the QA team, from the first internal playtests to the functional and certification tests to ensure the best quality of the game systems

VFX Artist

Département: Art
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center.
We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.

 

To expand its VFX team Arkane Studios in Lyon France, is seeking for experienced real time VFX artists to join us in making ambitious AAA games.

Answering to the art direction and game designers, the VFX Artist will bring life both to the world and gameplay through the creation of compelling visual effects.

Qualifications

  • At least 3 years of experience in the game industry working on AAA title
  • Strong eye for rhythm and color with an exceptional attention to detail
  • Strong team player, able to take feedback, respect deadlines
  • A solid experience with video game industry standard VFX tools
  • Strong knowledge of technical pipeline, VFX creation techniques and tools
  • Strong interest in the upcoming technology
  • Good knowledge of standard software, photoshop, maya, after effect
  • Houdini/Substance Designer knowledge is a plus
  • Writing HLSL shader is a plus

Responsibilities

  • Collaborate closely with the art direction and designers
  • Creates any type of real time VFX, environment, weapons, powers, post process
  • Responsible for the whole VFX creation process, from the early design to the final in game VFX, including optimization and debug
  • Responsible for VFX integration and scripted VFX sequence
  • Create all the VFX data, textures, meshes
  • Involved in improving our internal VFX tools

Lighting Artist

Département: Art
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center.
We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.

 

Arkane Studios, Lyon offices (in France) is looking for a Lighting Artist and you will be responsible in defining and maintaining the lighting of different levels. Under the creative supervision of the Art and Creative Directors, your lightings work should magnify the visuals of our projects, while serving and respecting technical limitations and gameplay intentions.

Qualifications

  • At least one experience in a role of Lighting / Level Artist on a real time project
  • Excellent knowledge of direct and indirect lighting, luminance and color theory
  • Excellent artistic and film culture
  • Excellent sense of composition and photography
  • Autonomous in order to be able to complete assigned tasks in a timely manner while maintaining a high level of quality
  • The ability to cooperate easily with different peoples and teams
  • Fluent English

Responsibilities

  • Define lighting intentions by doing visual researches and synthesized documentations
  • Merge gameplay and visual intentions with ‘elegance’
  • Create dramatic and compelling lighting/mood that fit the artistic vision of our projects
  • Manage the assets and FXs requests related to lamps
  • Create and maintain lights prefabs
  • Keep lighting style consistent throughout the game
  • Collaborate and communicate constructively with Level Artists, Environment Artists, Level Designers, VFX and Technical Artists
  • Good understanding of PBR rendering pipeline
  • Ensure that all lighting deliverables are completed fully and in line with the production schedule
  • Anticipate challenges and propose solutions to solve technical and level designs constraints
  • Physics units’ knowledge is a plus
  • Being familiarized with a 3D software as Maya is a plus

Narrative Designer

Département: Design
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center.
We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.

 

Arkane Studios, Lyon France is looking for an experienced Narrative Designer to contribute to the story development and help integrate all the narrative assets in our custom tools.

Qualifications

  • Experience creating, designing, and writing released games (of any scope, commercial or personal) with a strong narrative component
  • Has worked with narrative tools before (including Twine or other free-to-use narrative software)
  • Demonstrable experience in world building, character creation, narrative arc design, dialog writing (portfolio submission required)
  • Quickly adapts to tools and workflows
  • English spoken and written, preferably at a native level
  • Good communication and good writing skills
  • Organizational skills.
  • Be familiar with the constraints of Immersive Simulations and Action-Adventure games
  • Ability to adapt quickly to design changes and iterations
  • Pack Office

Responsibilities

  • Contribute to the design of narrative systems supporting the creative intentions
  • Write attractive and easy-to-use narrative documentation for the whole team, and be a reliable and pro-active source of information
  • Write and implement dialogues and in-game texts in collaboration with the external writers and the narrative director
  • Help script some dynamic content (barks, branching dialogues, etc.)
  • Provide feedback on tools and technology to improve our narrative workflow
  • Work with level designers, systems designers, UI designers, programmers, and external writers on in-game texts (keeping them up to date, adapting to changes, etc.)
  • Work closely with localization team (providing information for translators, import/export of strings, fixing formatting and language-related bugs, etc.)
  • Frequently test the game to ensure its narrative consistency and that the narrative goals are met

Level Artist

Département: Art
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center.
We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.

 

Arkane Studios is seeking talented Level Artists for a recently announced new IP!

Qualifications

  • Sensibility for architectural spaces, volume in general, circulation, lighting, details distribution and image composition
  • 2+ years of game industry and/or significant modding experience is preferable
  • Good handling and experience of at least one 3D software such as Maya, 3D Max, etc., for modeling
  • Good handling and experience of at least one game editor such as Unreal, Source, CryEngine, etc.
  • Identify and support gameplay needs and capable of working within technical constraints of a game level
  • Understanding of modular construction methods as it relates to design, memory and performance
  • A self-motivated and energetic team player with a very strong work ethic and cooperative attitude
  • Passion for games
  • Basic lighting knowledge desired
  • Experience in photography, cinema or other related domains is a plus

Responsibilities

  • Work with Level Designers to design and build levels, to make gameplay and 3D space function harmoniously up until game release
  • Partner with Level Designers who will provide narration, game ideas and scripting; and collaborate with the Environment Artists who provide art support for textures, final models, etc.
  • Propose ideas and visual references for game locations
  • Work out the details and concept modular systems of architecture for levels
  • Assemble levels with the textures and 3D models provided by Environment Artists
  • Produce 3D environmental asset variations, if needed, based on assets created by Environment Artists
  • Optimize the final levels for performance
  • Utilize the game engine efficiently to create maps that run smoothly on consoles
  • Work with the Lead Level Artist and the Level Art Director to ensure artistic unity with the entire project

Technical Character Artist

Département: Art
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center.
We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.

 

To expand its Animation and Character Art teams, Arkane Studios is seeking talented Technical Character Artist to join us for a new unannounced project. 

Under the Producer responsibility and in close collaboration with the Technical Director, the technical character artist/Animator will work with the animators and the character modelers to define, create and maintain the characters production and animation workflow.

Qualifications

  • At least 2 years of experience in the game industry
  • In-depth knowledge of Maya
  • Create and maintain character and props rigs/setups
  • Proficiency in Python and Mel, ability to write tools to streamline the rigging and animation process

Responsibilities

  • Create and maintain an efficient animation and character production pipeline to support the Art and Design intentions, and to increase the productivity of the animation and modelers team
  • Collaborate with animators to design motion controls
  • Script tools for the animation team
  • Work with the modelers to create models that meet technical needs
  • Develop new techniques and processes to solve character production challenges
  • Design, create, test and maintain character rigs/setups
  • Develop and maintain character motion and deformation systems
  • Support and improve the integration of animation assets from Maya to game engine
  • Handle the most technical tasks related to characters set up and implementation:
  • Rig and skin a variety of character assets, (heads and bodies), garments and gear
  • Characters physics simulation setup and implementation (ex: cloth, ragdoll)
  • Any other technical tasks like gore parts, attachments, etc.

Tools Programmer (Full-Stack)

Département: Programming
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center.
We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.

 

To expand its programming team and strengthen its internal technology, Arkane studios is seeking talented Tools Programmers to join us for a new unannounced project. These positions are opened to different levels of expertise, from industry veterans to less experienced candidates.

Reporting to the technical direction, the ideal candidate is responsible for developing and maintaining a wide range of production & monitoring tools relying on web technology and standalone python applications.

Qualifications

  • Professional experience in python programming 
  • Strong knowledge in web tech: REST, JSON, Javascript, PHP, Angular…
  • Experience with 3d tools and 3D pipeline
  • Expertise in database: Mongodb, MsSQl, Sqlite…
  • Excellent systems design experience
  • Experience in refactoring and maintainability
  • Excellent organization and time management skills
  • Ability to write clear, maintainable, portable code

Responsibilities

  • Design and implement new tools across various game development disciplines (art, level design, animation, build automation)
  • Communicate with other departments to improve and debug existing tools, workflow and practices
  • Provide support and documentation to the users of the tools

Tools Programmer

Département: Programming
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center.
We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.

 

To expand its programming team and strengthen its internal technology, Arkane studios is seeking talented Tools Programmers to join us for a new unannounced project. These positions are opened to different levels of expertise, from industry veterans to less experienced candidates.

Reporting to the Lead Tools Programmer, the ideal candidate is responsible for developing and maintaining a wide range of production tools, from the game editor to the build system.

Qualifications

  • Strong knowledge of C/C++ and C#
  • Experience with game engine content tools and pipeline
  • Excellent systems design experience
  • Experience balancing performance and maintainability
  • Excellent organization and time management skills
  • Ability to write clear, maintainable, portable code
  • Ability to fearlessly jump into large, existing code bases

Responsibilities

  • Design and implement new tools across various game development disciplines (art, level design, animation, build automation)
  • Communicate with other departments to improve and debug existing tools, workflow and practices
  • Provide support and documentation to the users of the tools

Technicien informatique

Département: Information Technology
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Nous recherchons pour notre studio lyonnais d’une centaine de personnes, un technicien informatique.

 

Créée en 1999 à Lyon, Arkane Studios est une société leader dans le développement de jeux vidéo et fait partie du groupe d’édition international, ZeniMax Media.  

Qualifications

  • Niveau d’études Bac +2/3 avec une première expérience en support informatique utilisateurs
  • Bonne connaissance de Windows 10, le suite office 365,
  • Gout prononcé pour la technologie
  • Vous êtes doté d'un bon relationnel, d'un esprit d'équipe et savez faire preuve d'autonomie
  • Capacité à organiser et prioritiser les taches dans un environnement en croissance rapide
  • Une connaissance du hardware « gamer » serait un plus

Responsibilities

  • Au sein de l’équipe informatique (2 personnes) vos missions principales seront :

    • Assistance utilisateurs sur des incidents de niveau 1
    • Configuration & déploiement des postes utilisateurs
    • Aide à l’installation de matériel en salle serveur
    • Maintenance sur les équipements télécom & audiovisuel

Animator

Département: Art
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios, part of the ZeniMax Media Inc. company, is seeking a talented Animator to join our team in making AAA games. Under the Lead animator responsibility, the animator creates animations for in-game AI controlled characters but also for in-game scripted sequences.

 

 

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center. We offer a comprehensive benefits package, incl. private medical insurance, flex hours, up to 30 paid vacations days per year, sports program, transport compensation, onboarding program etc.

Qualifications

  • At least 2 years of experience in the game industry
  • Excellent knowledge of Maya
  • Excellent understanding of the principles of animation (timing, spacing, posing)
  • Excellent understanding of body mechanics
  • Solid keyframing experience
  • Strong ability to deliver on time
  • Experience with game engine

Responsibilities

His/Her main responsibilities will include:

  • Create and maintain high-end key frame animations (body motions and facial expression)
  • Motion-captured clean up and post animation to fit to the defined animation style.
  • Integration & test of produced animations inside the game engine

Preferred Skills

  • Knowledge of Motion Builder
  • Mocap editing experience

Environment Artist

Département: Art
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios, part of the ZeniMax Media Inc. company, is seeking a talented Environment Artist to join our team in making AAA games. The ideal candidate will have some experience with Next-Gen asset creation, high poly/low poly modeling, and texture creation. 

 

 

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center. We offer a comprehensive benefits package, incl. private medical insurance, flex hours, up to 30 paid vacations days per year, sports program, transport compensation, onboarding program etc.

 

Qualifications

  • Solid experience in environment asset creation using contemporary, real-time rendering methods
  • Understanding of modern 3D modeling packages
  • Be autonomous, strong in terms of proposals and comfortable in seeking references
  • Solid team player with strong work ethic and cooperative attitude
  • Self-motivated and focused worker with good communication and collaboration skills
  • Willingness to undertake technical R&D related to game environments creation

Responsibilities

  • Model and texture 3D assets for use in the game engine based on concept art or inspirational reference materials
  • Align his deliverables through Art Direction using standards set by the game’s style in his modeling and textures
  • Solicit feedback from the Lead Environment Artist, Art Director and Level Artists to accommodate gameplay and art features into the environment

Preferred Skills

  • Game industry experience
  • Console development experience
  • Passion for gaming, First Person Shooters in particular
  • Experience with Substance Painter and Designer
  • Experience with Maya and ZBrush

Live Producer

Département: Production
Division: Arkane Studios - France
Lieu: Lyon , FR

Overview

Arkane Studios based in Lyon, France is seeking a talented and experienced Live Producer to join us in making AAA games. The candidate will collaborate with all parts of the team to facilitate communication and negotiate priorities, particularly on the overall organizational success as the most highly-desirable outcomes.

 

Working as an Arkanite

 

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center. We offer a comprehensive benefits package, incl. private medical insurance, flex hours, up to 30 paid vacations days per year, sports program, transport compensation, onboarding program etc.

Qualifications

  • 5+ years in a producing position and 2+ years where you directly managed the operation of an online title
  • Demonstrated ability to plan, track, and deliver on complex, multi-disciplinary projects
  • Familiarity with cloud services and online game infrastructures
  • Excellent communication skills
  • Familiar with cloud technologies and managing online services
  • Strong familiarity with Bethesda games

Responsibilities

  • Monitor and manage the health of the 24/7 live game service
  • Manage scheduling, testing, deployment, and communication of game updates and hotfixes
  • Create procedures and standards for operating the live service to ensure minimal downtime and a consistent player experience
  • Collaborate with QA, Community, and Customer Service to triage issues found in the live environments
  • Prioritize department initiatives based on data drive decision making
  • Communicate product health/status with leadership group regarding product risks and challenges with solutions to address them
  • Coordinate large scale technical projects that require coordination with different business disciplines
  • Manage and grow external partner relationships

Preferred Skills

  • Strong technical background
  • Familiarity with submission and publishing guidelines on major distribution platforms
  • Experience working with remote development teams
  • Experience managing the schedules and deliveries of third party and external groups
  • Experience doing product deploys and maintenance internationally

Contact

Nous vous remercions de l'intérêt que vous portez à notre travail, cependant, ZeniMax Media, Arkane Studios et leurs filiales n'acceptent pas les candidatures ou propositions libres et ne les évalueront pas.

For all press inquiries, please contact Bethesda Softworks.