Arkane Studios Lyon

Arkane Studios, France is located in Lyon town Center, in the trendy area of ‘la confluence’, a hot spot for nature, sports, food, and music. Lyon is the second largest city of France. The city is known for its gastronomy and historical and architectural landmarks, which a few are registered as a UNESCO World Heritage Site. It is also known for its light festival, which begins every 8 December and lasts for four days, earning Lyon the title of Capital of Lights.

Lyon, France

Music & Night Life

  • Yes Hot Spot
  • Le Sucre
  • L’Alibi
  • Le Transbordeur
  • Le Marché Gare
  • Auditorium
  • National Opera

Events

  • Nuits sonores
  • Les nuits de Fourvière
  • Run In Lyon
  • Fête des Lumières

Sports

  • OL Football club
  • LOU Rugby club
  • ASVEL Lyon Villeurbanne Basket club

Museums & History

  • Lumière Institute
  • Musée des confluences
  • Musée des Beaux Arts
  • Musée d’Art Contemporain
  • Musée Gadagne
  • Centre d'histoire de la résistance et de la déportation

Outdoors

  • Parc de la Tête d’Or
  • Lyon Bike Tour
  • Lyon City Boat
  • Le Mur de Lyon
  • Cyclopolitain
  • Miribel Jonage Park

Restaraunts

  • Canut et les Gones
  • La Cave d'à Côté
  • Le Jean-Moulin
  • Bouchon Le Jura
  • In Cuisine
  • Le Bouchon des Filles
  • Brasserie Chantecler
  • Le Sud
  • Le Comptoir du Vin
  • AOC Les Halles

Careers

Engine Programmer

Department: Engineering/Programming
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!


Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center.
We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.

To expand its programming team and strengthen its internal technology, Arkane studios Lyon is seeking talented Engine Programmers. These positions are opened to different levels of expertise, from industry veterans to less experienced candidates.

Responsible for adapting, maintaining and optimizing the code of our game engine for PC and consoles. Multipurpose, he/she will deal with technology issues that will come up during production (IO, audio, physics, rendering, memory, and etc)

Responsibilities

•    Write code that fulfills the functional and technical requirements of the project.
•    Develop and optimize the code of engine subsystems by taking full advantage of target hardware and architecture.
•    Work with the studio existing software technology and build new technology inorder to fulfill the project’s technical requirements.
•    Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry.
•    Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks

Qualifications

•    Strong knowledge of C/C++
•    Experience in building multithreaded, real-time systems
•    Experience writing systems balancing performance and maintainability
•    Ability to fearlessly jump into large, existing code bases
•    Ability to contribute innovative and original ideas towards all aspects of game production and development
•    Strong communication and organizational skills

Tools Programmer

Department: Engineering/Programming
Division: Arkane Studios - France
Location: Lyon , FR

Overview

To expand its programming team and strengthen its internal technology, Arkane studios is seeking talented Tools Programmers. These positions are opened to different levels of expertise, from industry veterans to less experienced candidates. Reporting to the Lead Tools Programmer, the ideal candidate is responsible for developing and maintaining a wide range of production tools in the game editor.

Responsibilities

  • Design and implement new tools across various game development disciplines (art, level design, animation, build automation)
  • Communicate with other departments to improve and debug existing tools, workflow and practices
  • Provide support and documentation to the users of the tools

Qualifications

  • Programming experience in Edition Tools (level/map editor, keyframe/timeline tool based, visual node edition system, Fx/Particle editor…)
  • Strong knowledge of C/C++
  • Experience in QT/C++
  • Ability to write clear, maintainable, portable code
  • Ability to fearlessly jump into large, existing code bases
  • Experience with game engine content tools and pipeline
  • Excellent systems design experience
  • Experience balancing performance and maintainability
  • Knowledge and experience in 3D Math (matrix,…)
  • Excellent organization and time management skills
  • Good communication skills in French and in English

Operations Director

Department: Other
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!


Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center. We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.

Reporting directly to the Studio Director, the Operations Director take on the day-to-day and long-term financial and administrative responsibilities of our studio. He/she is the organizational and administrative backbone of our studio and ensures our internal supports services (finances, purchasing, facilities and other admin support tasks) are running smoothly to offer a great workplace to our dev teams in a budget-controlled manner.

Responsibilities

Studio financial monitoring:

  • Develop the budget of the studio G&A expenses in coordination with the Studio Director, the Accounting Manager and the heads of the support departments: HR, Premises, IT.
  • Validate purchase requests related to G&A, analyze their consistency with budgets
  • Assist the Studio Director with the creation of new project's budgets
  • Assist the Studio Director with the tracking of the projects cost during the development (analysis of the actual
    expenses, updates of the forecast, adjustment of the gaps and optimizations)
  • Ensure that timesheets are completed monthly and analyze time gaps relative to budgets
  • Quarterly update the studio budget for reporting to the ZMI Finance Department
  • Pilot and optimize the main cost items of the studio
  • Prepare and monitor approval applications and required documentations for Tax Credits, in coordination with the Accounting Manager and consultants
  • With the Accounting Manager of Zenimax, manage the relations with the Accountants and Auditors on key
    events: annual tax closes, tax audit, etc.


Projects vendors management:

  • Manage the main purchases related to projects (subcontractors, middleware licenses, development kits, etc.), in collaboration with Producers: requests for quotes, validation of purchases, review and negotiation of contracts, etc.
  • Help producers to set up subcontractor contracts and monitor the budget and invoicing of subcontractors
  • Improve subcontracting management processes, including insourcing within the group
  • Create external partnerships with vendors to leverage resources and cost advantages.


Legal Management:

In coordination with the Corporate Legal team and external legal advisors:

  • Manage local Legal topics for the studio: lease changes, G&A supplier contract negotiations, etc.
  • Control the legal commitments of the studio (insurance, G&A vendors, ...)
  • Ensure the studio's compliance with the law and ensure a legal watch

Premises and Security Management:

  • Manage the Office Manager to define and monitor a maintenance policy of the premises and their equipment, define and monitor a security policy for the premises and the employees
  • Prepare and monitor contingency plans in the event of incidents, play a key role in the Emergency Management Group of the studio
  • Ensure with the Office Manager that the office plan (team's desks positioning) is updated and optimized on a regular basis, in coordination with the producers and leads of the teams
  • Manage changes or extensions of premises: be the key contact for the landlord, search for opportunities on the market, negotiate for lease entries / exits, search for service providers (architects, construction companies, etc.) definition of specifications, establishment of contracts and budget, follow-up during the works, etc …

Qualifications

  • A similar experience is required
  • Finance and legal background
  • Fluent in written and spoken English

Producer

Department: Production
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!


Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center. We offer a very attractive and comprehensive benefits package, including core hours and flex hours, private medical insurance covering family members, sports program, transport titles, onboarding program, and much more!

Under the responsibility of the Executive Producer, the Producer assists the Production team for organizing and tracking the work of our Art department (environment artists, VFX artist, concept artists, tech artists...)

Responsibilities

Your responsibilities include:

- Schedule monitoring (planning, follow-up, forecasts)

  • Establish and optimize the art schedules with the Executive Producer
  • Manage and follow all the art assets needs, track and report the art assets development status, with the help of the Art Leads
  • Coordinate with the Executive Producer to ensure the art production resources (internal staff, contractors) match with the project needs
  • Drive the schedule (milestone plans, overall priorities) of the Art teams along with the Art lead

- Project coordination

  • Foster communication between all departments to favor a good synergy
  • Coordinate with the Art Leads to make sure the art assets are delivered on time and meet the project objectives considering budget, time and
  • Coordinate external art asset production and integration with the leads and producers

 

- Art Team coordination

  • Support the agile project management and organize cross-disciplines teams if needed
  • Assist with recruiting and interviewing candidates for Art positions
  • Ensure that team members have the right technical skills (training implementation…)
  • Assist the Art Leads in reviewing team performance (give feedback, objectives)

- Art Outsourcing Management

  • Assist with looking for external contractors to support the Art teams
  • Set up contracts and track budget for Art contractors
  •  

Qualifications

  • Excellent understanding of Art creation workflows and constraints 
  • Similar experience is required
  • Good French and English written and oral communication skills

Accounting Assistant

Department: Accounting
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!


Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center. We offer a very attractive and comprehensive benefits package, including core hours and flex hours, private medical insurance covering family members, sports program, transport titles, onboarding program, and much more!

Responsibilities

Under the responsibility of the International Accounting Manager based in Rockville, USA you work within an administrative team of five people in Lyon, and have the following responsibilities:

  • Accounting entry and invoice processing in Oracle
    • Code and register invoices
    • Enter purchase orders
    • Seize disbursements.
    • File various administrative and accounting documents
  • Follow-up of company credit cards.
  • Entry and follow-up of expense reports.
  • Purchase order entry for development and support teams.
  • Maintain the purchase file.
  • Coordinate closely with the head accountant (French contact person based at the head office) for monthly accounting closures.
  • Various ad hoc missions to support the administrative team.

Qualifications

  • 1 to 3 years of experience in a similar position
  • Accounting and administrative background
  • Accounting knowledge and experience
  • Pack office knowledge with very good skills in Excel
  • Knowledge of Oracle would be ideal
  • Sense of service, autonomy, sense of details
  • English speaking and writing will be a plus

Graphics Programmer

Department: Engineering/Programming
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!


Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center. We offer a very attractive and comprehensive benefits package, including core hours and flex hours, private medical insurance covering family members, sports program, transport titles, onboarding program, and much more!

 

To expand its programming team and strengthen its internal technology, Arkane studios is seeking talented Graphics Programmers. Responsible for developing all the solutions related to the rendering of the game engine, from the lighting to visual effects.

Responsibilities

  • Improve and maintain the rendering modules of the game engine
  • Develop shaders and quality effects to support the Art direction and unique visual style of the game
  • Optimize the rendering code to get the best performance on all platforms
  • Write clear, maintenable, portable C++ code
  • Write and maintain custom shaders across a range of hardware
  • Work well with other engineers, artists and designers

Qualifications

  • Strong knowledge of C/C++
  • Strong interest in rendering algorithms
  • Good knowledge of any low-level graphics APIs
  • Experience with DirectX 11 level shaders and HLSL
  • Graphics debugging using pix, renderdoc or similar tools
  • Thorough understanding of multithreaded & real-time systems
  • Experience profiling and optimizing both CPU and GPU utilization

Contact

While we appreciate your interest in our work, please note that ZeniMax Media, Arkane Studios and their affiliated companies do not accept or review unsolicited submissions or proposals.

For all press inquiries, please contact Bethesda Softworks.