Arkane Studios Lyon

Arkane Studios, France is located in Lyon town Center, in the trendy area of ‘la Confluence’, a hot spot for nature, sports, food, and music. Lyon is the second largest city of France. The city is known for its gastronomy and historical and architectural landmarks, which a few are registered as a UNESCO World Heritage Site. It is also known for its light festival, which begins every 8 December and lasts for four days, earning Lyon the title of Capital of Lights.

Lyon, France

Music & Night Life

  • Yes Hot Spot
  • Le Sucre
  • L’Alibi
  • Le Transbordeur
  • Le Marché Gare
  • Auditorium
  • National Opera

Events

  • Nuits sonores
  • Les nuits de Fourvière
  • Run In Lyon
  • Fête des Lumières

Sports

  • OL Football club
  • LOU Rugby club
  • ASVEL Lyon Villeurbanne Basket club

Museums & History

  • Lumière Institute
  • Musée des confluences
  • Musée des Beaux Arts
  • Musée d’Art Contemporain
  • Musée Gadagne
  • Centre d'histoire de la résistance et de la déportation

Outdoors

  • Parc de la Tête d’Or
  • Lyon Bike Tour
  • Lyon City Boat
  • Le Mur de Lyon
  • Cyclopolitain
  • Miribel Jonage Park

Restaraunts

  • Canut et les Gones
  • La Cave d'à Côté
  • Le Jean-Moulin
  • Bouchon Le Jura
  • In Cuisine
  • Le Bouchon des Filles
  • Brasserie Chantecler
  • Le Sud
  • Le Comptoir du Vin
  • AOC Les Halles

Careers

Engine Programmer

Department: Engineering/Programming
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!


Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center.
We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.

To expand its programming team and strengthen its internal technology, Arkane studios Lyon is seeking talented Engine Programmers. These positions are opened to different levels of expertise, from industry veterans to less experienced candidates.

Responsible for adapting, maintaining and optimizing the code of our game engine for PC and consoles. Multipurpose, he/she will deal with technology issues that will come up during production (IO, audio, physics, rendering, memory, and etc)

Responsibilities

•    Write code that fulfills the functional and technical requirements of the project.
•    Develop and optimize the code of engine subsystems by taking full advantage of target hardware and architecture.
•    Work with the studio existing software technology and build new technology inorder to fulfill the project’s technical requirements.
•    Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry.
•    Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks

Qualifications

•    Strong knowledge of C/C++
•    Experience in building multithreaded, real-time systems
•    Experience writing systems balancing performance and maintainability
•    Ability to fearlessly jump into large, existing code bases
•    Ability to contribute innovative and original ideas towards all aspects of game production and development
•    Strong communication and organizational skills

Tools Programmer

Department: Engineering/Programming
Division: Arkane Studios - France
Location: Lyon , FR

Overview

To expand its programming team and strengthen its internal technology, Arkane studios is seeking talented Tools Programmers. These positions are opened to different levels of expertise, from industry veterans to less experienced candidates. Reporting to the Lead Tools Programmer, the ideal candidate is responsible for developing and maintaining a wide range of production tools in the game editor.

Responsibilities

  • Design and implement new tools across various game development disciplines (art, level design, animation, build automation)
  • Communicate with other departments to improve and debug existing tools, workflow and practices
  • Provide support and documentation to the users of the tools

Qualifications

  • Programming experience in Edition Tools (level/map editor, keyframe/timeline tool based, visual node edition system, Fx/Particle editor…)
  • Strong knowledge of C/C++
  • Experience in QT/C++
  • Ability to write clear, maintainable, portable code
  • Ability to fearlessly jump into large, existing code bases
  • Experience with game engine content tools and pipeline
  • Excellent systems design experience
  • Experience balancing performance and maintainability
  • Knowledge and experience in 3D Math (matrix,…)
  • Excellent organization and time management skills
  • Good communication skills in French and in English

Gameplay Programmer

Department: Engineering/Programming
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!


Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center. We offer a very attractive and comprehensive benefits package, including core hours and flex hours, private medical insurance covering family members, sports program, transport titles, onboarding program, and much more!

To expand its programming team and strengthen its internal technology, Arkane studios is seeking talented Gameplay Programmers. 

The ideal candidate will be responsible for developing the systems and behaviors required by the various gameplay mechanics.

Responsibilities

  • Collaborate on the implementation of new gameplay features: player and characters’ behaviors, combat and powers mechanics, user interface, etc..
  • Work closely with designers, artists, and other programmers to iterate on gameplay features and ensure a great player experience.
  • Develop and own full aspect of the game experience.
  • Collaborate with other members of the programmers’ team to build sustainable and maintainable technologies and optimized code on all platforms

Qualifications

  • Strong knowledge of C/C++
  • Solid architecture and design ability
  • Ability to fearlessly jump into large, existing code bases
  • Strong communication and organizational skills
  • Ability to contribute innovative and original ideas towards all aspects of game production and development

Producer

Department: Production
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Arkane Studios is one of the most renowned development studios in the video game industry. Founded in 1999, the studio is owned by ZeniMax Media and Microsoft XBox. Arkane is known for its creative worlds and first-person action games, including the Dishonored and Prey franchises, which have won multiple "Game of the Year" awards. Our newest title Deathloop released on September 14, 2021, for PlayStation 5 and PC is another hit!

Joining Arkane Lyon is an opportunity to collaborate and evolve with a passionate and talented team, on cutting-edge technologies and innovative games, and in a stimulating and welcoming work environment. The studio is located in the Lyon Confluence district, a place of greenery, sports, gastronomy and music.

As part of the Producing team, you will play a key role in coordinating, planning, managing priorities and tracking deliverables. You will work in collaboration with different teams to convey the overall vision of the game and its requirements, ensure project consistency and mitigate risks.

Responsibilities

Oversee all planning and schedules :

  • Ensure adherence to project release schedules and delivery of milestones on time and on target quality
  • Create and update schedules and tasks, ensure status is communicated widely, keeping stakeholders, leadership, and the team aligned
  • Drive the sprint milestone goals with the leads of the teams you are in charge of
  • Daily track and review the status of the game, and remove blockers for all on going work

Project, budget and headcount forecasts and follow-up :

  • Forecast the required headcount and time development costs
  • Manage outsourcers budget, deliveries, service agreements
  • Develop and maintain clearly defined development planning methods and workflows
  • Track and analyze team metrics to improve processes and guide future decisions

Team management :

  • Ensure team members are focused on goals, milestones and quality
  • Assist with recruiting and interviewing candidates for positions in the studio
  • Assist in training actions: ensure that team members have the right technical skills
  • Ensure team members have regular collective and personal feedback from their leads
  • Approve absence requests, clock in/out hours

Qualifications

  • Analytical and problem-solving aptitude
  • Capacity to analyze risk and make contingency plans
  • Creative, innovative, proactive, diplomate
  • Result-oriented
  • Fluent in English
  • Experience in managing cross discipline teams
  • Ideally have shipped a minimum of 1 AAA game title in a project management role

Production Director

Department: Production
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Arkane Studios is one of the most renowned development studios in the video game industry. Founded in 1999, the studio is owned by ZeniMax Media and Microsoft XBox. Arkane is known for its creative worlds and first-person action games, including the Dishonored and Prey franchises, which have won multiple "Game of the Year" awards. Our newest title Deathloop released on September 14, 2021, for PlayStation 5 and PC is another hit!

Joining Arkane Lyon is an opportunity to collaborate and evolve with a passionate and talented team, on cutting-edge technologies and innovative games, and in a stimulating and welcoming work environment. The studio is located in the Lyon Confluence district, a place of greenery, sports, gastronomy and music.

Responsibilities

Projects strategy and planning

  • Work with the project leadership team to establish the strategy to meet milestones and important deliverables
  • Build and maintain the high-level roadmap, timeline, and requirements of projects
  • Develop project indicators that track project quality, delivery, and predictability
  • Allocate studio staffing as per production needs, projects requirements and priorities and budget constraints

 

Projects organization

  • Define the deliverables and key stages of the projects in coordination with the executive producer
  • Drive and implement best processes, methods and project management tools
  • Continuously improve and optimize the organizational structure of the studio and the production methods to make optimal use of the team's talents and obtain the expected level of quality for the game
  • Establish and implement a clear decision-making framework, communicate the framework to teams and ensure that members follow the structure during the production process
  • Coordinate, delegate and organize the work to be carried out
  • Help meet and follow up on budgets

 

Content

  • Anticipate and identify risks and setbacks and put plans in place to overcome them
  • Assess and prioritize risks followed by a coordinated application of resources to minimize and manage risks.
  • Find solutions to mitigate /avoid production risks to preserve the game content and game quality

Qualifications

  • In-depth knowledge of game operations on AAA games acquired as a senior / executive Producer / Production director
  • Excellent knowledge of project management methods and tools
  • Strong leadership and communication skills
  • Innovative spirit, collaborative mindset, and a deep sense of care for the team
  • Knowledgeable on the trades and processes of video game development 
  • Passionate about playing and creating games

Technical Character Artist

Department: Art
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Arkane Studios is one of the most renowned development studios in the video game industry. Founded in 1999, the studio is owned by ZeniMax Media and Microsoft XBox. Arkane is known for its creative worlds and first-person action games, including the Dishonored and Prey franchises, which have won multiple "Game of the Year" awards. Our newest title Deathloop released on September 14, 2021, for PlayStation 5 and PC is another hit!

Joining Arkane Lyon is an opportunity to collaborate and evolve with a passionate and talented team, on cutting-edge technologies and innovative games, and in a stimulating and welcoming work environment. The studio is located in the Lyon Confluence district, a place of greenery, sports, gastronomy and music.

Responsibilities

  • A good understanding of the constraints coming from the game design, engine and hardware.
  • Define the technical constraints relating to the characters and animated objects.
  • Integrate the resources into the engine and ensure compliance with the constraints and performance monitoring.
  • Create advanced rigs and skinning for characters, creatures, and props.
  • Create and support tools to improve the rigging and animation pipeline, according to the project needs.
  • Help artistic teams to resolve technical issues.
  • Setup of character ragdolls and cloth physics.
  • Collaborate and share knowledge on latest technological watch with other technical artists in the studio

Qualifications

  • In depth knowledge of Maya and Python/Mel
  • Outstanding rigging and deformation skills (body/facial).
  • Good oral and written communication skills.
  • Demonstrate team spirit, autonomy and organization.
  • Finding balance between aesthetic, usability, and technical complexity.
  • Experience with MotionBuilder is a plus.

Gender Equality Index 2022

Law No. 2018-771 of September 5, 2018, introduced the obligation for each company above 50 employees to calculate a professional equality index to measure the gaps in pay and career development between men and women, through a score out of 100.

Arkane Lyon obtained a score of 89/100 for the year 2022 with the below score:

  • Criteria 1 - Gap pay between men and women: 39/40
  • Criteria 2 - Gap in distribution of personal pay rise between men and women: 35/35
  • Criteria 3 - % of female employees given a pay rise on returning from maternity leave: 15/15
  • Criteria 4 - The fair representation of both genders in the top 10 highest paid employees: 0/10