Arkane Studios Lyon

Arkane Studios, France is located in Lyon town Center, in the trendy area of ‘la Confluence’, a hot spot for nature, sports, food, and music. Lyon is the second largest city of France. The city is known for its gastronomy and historical and architectural landmarks, which a few are registered as a UNESCO World Heritage Site. It is also known for its light festival, which begins every 8 December and lasts for four days, earning Lyon the title of Capital of Lights.

Lyon, France

Music & Night Life

  • Yes Hot Spot
  • Le Sucre
  • L’Alibi
  • Le Transbordeur
  • Le Marché Gare
  • Auditorium
  • National Opera

Events

  • Nuits sonores
  • Les nuits de Fourvière
  • Run In Lyon
  • Fête des Lumières

Sports

  • OL Football club
  • LOU Rugby club
  • ASVEL Lyon Villeurbanne Basket club

Museums & History

  • Lumière Institute
  • Musée des confluences
  • Musée des Beaux Arts
  • Musée d’Art Contemporain
  • Musée Gadagne
  • Centre d'histoire de la résistance et de la déportation

Outdoors

  • Parc de la Tête d’Or
  • Lyon Bike Tour
  • Lyon City Boat
  • Le Mur de Lyon
  • Cyclopolitain
  • Miribel Jonage Park

Restaraunts

  • Canut et les Gones
  • La Cave d'à Côté
  • Le Jean-Moulin
  • Bouchon Le Jura
  • In Cuisine
  • Le Bouchon des Filles
  • Brasserie Chantecler
  • Le Sud
  • Le Comptoir du Vin
  • AOC Les Halles

Careers

Technical Animator - Rigger

Department: Art
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

  • A good understanding of the constraints coming from the game design, engine and hardware.
  • Define the technical constraints relating to the characters and animated objects.
  • Integrate the resources into the engine and ensure compliance with the constraints and performance monitoring.
  • Create advanced rigs and skinning for characters, creatures, and props.
  • Create and support tools to improve the rigging and animation pipeline, according to the project needs.
  • Help artistic teams to resolve technical issues.
  • Setup of character ragdolls and cloth physics.
  • Collaborate and share knowledge on latest technological watch with other technical artists in the studio

Qualifications

  • In depth knowledge of Maya and Python
  • Outstanding rigging and deformation skills (body/facial).
  • Good oral and written communication skills.
  • Demonstrate team spirit, autonomy and organization.
  • Finding balance between aesthetic, usability, and technical complexity.
  • Experience with MotionBuilder is a plus.

Engine Programmer

Department: Engineering/Programming
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

We are looking for a skilled and passionate Engine Programmer to join our team. In this role, you will be responsible for integrating and optimizing various world-leading middlewares and maintaining our own system into our custom engine, with a focus on physics / cloth, particle systems, game services and audio integration. You will collaborate closely with our development team, providing gameplay teams with systems that enable them to build game features, and ensuring seamless integration and high performance of these systems.

Responsibilities

  • Develop, maintain or improve engine features related to the game simulation
  • Adapt middlewares integration on our engine, stay in touch with support from those middlewares
  • Write stable code, working on every supported platform, debugging
  • Ensure high performance and stability of the integrated systems
  • Work closely with designers, artists, and other programmers to implement and refine features
  • Stay up-to-date with the latest advancements in middleware technologies and best practices

Qualifications

  • Deep knowledge of game engines architecture
  • Strong C++ knowledge
  • Solid knowledge on multithreading and parallelization patterns
  • Good understanding of game physics
  • Ability to fearlessly jump into large, existing code bases
  • Ability to contribute innovative and original ideas towards all aspects of game
    production and development
  • Soft skills: Strong communication, Organizational skills, Rigorous and Team working

Preferred Skills

  • Existing game development experience
  • Experience with game middleware technology such as Havok, Houdini, Iggy, Oodle, Simplygon, Playfab and/or Wwise

Core Graphics Programmer

Department: Engineering/Programming
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

To expand our programming team we are seeking a talented core graphics programmer: If you’re driven by a high interest in computer graphics and real-time, have some expertise on low-level graphics and like to work under the hood of a graphics engine: 3D API, abstraction level, visibility, rendering pipeline, geometry pipeline, draws management, VRAM management, ... join us!

Responsibilities

  • Develop, maintain, or improve graphic engine features of our in-house technology
  • Write stable code, working on every supported platform, debugging
  • Analyze and optimize modules
  • Work closely with other graphics programmers -low-level teammates and high-level rendering specialists-, leads, and external stakeholders (tech art, tech level designers, etc.)

Qualifications

  • Deep knowledge of at least one low-level graphics API (D3D12, Vulkan, console, etc.)
  • Strong C++ knowledge
  • Solid knowledge on multithreading and parallelization patterns
  • Good understanding of low-level GPU & graphics memory behaviors
  • Experience in implementing real-time graphics engine features (culling, geometry management, geometry and texture streaming, graphics task scheduling & frame management, etc.)
  • Understanding of rendering techniques (forward rendering, deferred rendering, GPU-driven execution, etc.)
  • Experience with graphics tools debugging and profiling (Pix, RenderDoc, or similar)
  • Solid 3d math basics
  • Soft skills: effective communication and organizational skills, rigorous, and a team player

Preferred Skills

  • Experience on console
  • Good understanding of some advanced higher-level rendering techniques (GI, post-FX, lighting models, etc.)
  • Existing game development experience

Environment Artist

Department: Art
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

As a environment artist, you will create captivating and immersive 3D game props and modular kit, where both visuals and design blend with an elegant homogeneity. You will be both an environment artist and responsible for the visual quality of the game at the same time. Within a given framework, you will have the artistic ability to push creative boundaries to deliver striking visual moments

  • Model and texture 3D assets like props and modular kits for use in the game engine based on concept art or inspirational reference materials
  • Align their deliverables through Art Direction using standards set by the game’s style in their modeling and textures
  • Collaborate daily with multiple disciplines, including level designers, level artists and art direction to discuss and understand both game intentions and vision

Qualifications

  • Solid experience in environment asset creation using contemporary, real-time rendering methods
  • Understanding of modern 3D modeling packages
  • Be autonomous, strong in terms of proposals and comfortable in seeking references
  • Solid team player with strong work ethic and cooperative attitude
  • Self-motivated and focused worker with good communication and collaboration skills
  • Willingness to undertake technical R&D related to game environments creation
  • Experience with Substance Suite and Blender

World Designer

Department: Design
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

Reporting to the Campaign Director, and in close collaboration with the Design and Art department teams, the Principal World Designer is entrusted with the gameplay and narrative consistency, depth, and quality of the game’s environments and the various optional activities they contain.

  • Build and maintain a creative toolbox that guides designers in creating content outside of the main campaign, from side quests to narrative vignettes, that makes the game’s environments feel alive while supporting the game’s themes and systems.
  • Ensure a proper distribution of this content depending on the various environments’ needs and particularities.
  • Rationalize the type and amount of content that can be created by the team while balancing bespoke interactions with recurring ones to foster player curiosity.
  • Work closely with the Art and Narrative department to ensure a good spread of assets that reinforce narrative consistency and depth across the game.
  • Coordinate with the System Design team to make sure that the simulation-driven overarching systems are expressed to the player in interesting, organic ways.
  • Ad Hoc testing of the game missions and environments to provide informed feedback to the teams and help them make the world feel unique, immersive and reactive.

Qualifications

  • Outstanding experience and track record in World Design
  • Strong affinity for systemic, story rich playgrounds
  • Interest and understanding of the Immersive Simulation philosophy
  • Great interpersonal skills with various profiles and disciplines
  • Solid understanding of player psychology
  • Relevant experience in creating/owning clear, expansive, and practical living documentation
  • Experience using game-specific editing packages/editors
  • Knows how to foster, and then curate great ideas from the entire team and turn them into solid designs
  • Good presenter that can generate excitement and support for the agreed upon design choices and decisions
  • Experience with receiving and acting upon feedback from the dev team, the User Research specialists, and player playtests
  • Quality oriented

Preferred Skills

  • Passionate gamer with a solid video game culture
  • Good understanding of the industry, foundational games, and current the competitive landscape
  • Analytical thinking: Capacity to quickly understand game design rules, mechanics, balancing concepts and techniques.
  • Creativity: think outside the box, being able to see things in a different perspective
  • Good knowledge of MS Office (Word, Excel, Power Point)
  • Excellent level in written/spoken English
  • Team Player

Animator

Department: Art
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

  • Create animation for gameplay and narratives sequences (keyframed or using mocap)
  • Prototyping, in-game integration, testing & polishing
  • Respect visual style defined by art direction
  • Participate in motion capture sessions

Qualifications

  • Excellent knowledge of Maya
  • Excellent understanding of the principles of animation (timing, spacing, posing)
  • Excellent understanding of body mechanics
  • Solid keyframing experience
  • Experience with game engine
  • Knowledge of Motion Builder
  • Mocap editing experience
  • Team spirit

Gender Equality Index 2023

Law No. 2018-771 of September 5, 2018, introduced the obligation for each company above 50 employees to calculate a professional equality index to measure the gaps in pay and career development between men and women, through a score out of 100.

Arkane Lyon obtained a score of 88/100 for the year 2023 with the below score:

  • Criteria 1 - Gap pay between men and women: 40/40
  • Criteria 2 - Gap in distribution of personal pay rise between men and women: 35/35
  • Criteria 3 - % of female employees given a pay rise on returning from maternity leave: not calculable.
  • Criteria 4 - The fair representation of both genders in the top 10 highest paid employees: 0/10