Arkane Studios Lyon

Arkane Studios, France is located in Lyon town Center, in the trendy area of ‘la Confluence’, a hot spot for nature, sports, food, and music. Lyon is the second largest city of France. The city is known for its gastronomy and historical and architectural landmarks, which a few are registered as a UNESCO World Heritage Site. It is also known for its light festival, which begins every 8 December and lasts for four days, earning Lyon the title of Capital of Lights.

Lyon, France

Music & Night Life

  • Yes Hot Spot
  • Le Sucre
  • L’Alibi
  • Le Transbordeur
  • Le Marché Gare
  • Auditorium
  • National Opera

Events

  • Nuits sonores
  • Les nuits de Fourvière
  • Run In Lyon
  • Fête des Lumières

Sports

  • OL Football club
  • LOU Rugby club
  • ASVEL Lyon Villeurbanne Basket club

Museums & History

  • Lumière Institute
  • Musée des confluences
  • Musée des Beaux Arts
  • Musée d’Art Contemporain
  • Musée Gadagne
  • Centre d'histoire de la résistance et de la déportation

Outdoors

  • Parc de la Tête d’Or
  • Lyon Bike Tour
  • Lyon City Boat
  • Le Mur de Lyon
  • Cyclopolitain
  • Miribel Jonage Park

Restaraunts

  • Canut et les Gones
  • La Cave d'à Côté
  • Le Jean-Moulin
  • Bouchon Le Jura
  • In Cuisine
  • Le Bouchon des Filles
  • Brasserie Chantecler
  • Le Sud
  • Le Comptoir du Vin
  • AOC Les Halles

Careers

Technical Animator - Rigger

Department: Art
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

  • A good understanding of the constraints coming from the game design, engine and hardware.
  • Define the technical constraints relating to the characters and animated objects.
  • Integrate the resources into the engine and ensure compliance with the constraints and performance monitoring.
  • Create advanced rigs and skinning for characters, creatures, and props.
  • Create and support tools to improve the rigging and animation pipeline, according to the project needs.
  • Help artistic teams to resolve technical issues.
  • Setup of character ragdolls and cloth physics.
  • Collaborate and share knowledge on latest technological watch with other technical artists in the studio

Qualifications

  • In depth knowledge of Maya and Python
  • Outstanding rigging and deformation skills (body/facial).
  • Good oral and written communication skills.
  • Demonstrate team spirit, autonomy and organization.
  • Finding balance between aesthetic, usability, and technical complexity.
  • Experience with MotionBuilder is a plus.

Lighting Artist

Department: Art
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

  • Production of lighting for real-time video games environments
  • Production of lighting for real-time cinematics
  • Visual research through the creation of synthetic documentation
  • Integrate and merge gameplay, visual and technical intentions with elegance
  • Maintain a consistent lighting style that matches visual direction across multiple environments
  • Manage the content related to light entities: request, tracking, object integration, FXs, ...
  • Collaborate and communicate smoothly with Level Artists, Environment Artists, Level Designers, VFX, Technical Artists …
  • Ensure that all lighting deliverables are fully completed and in line with the production schedule
  • Anticipate challenges and propose solutions to solve technical and design constraints
  • Cultivate a positive workplace culture

Qualifications

  • Have already completed at least one full production
  • Lighting / color theories knowledges
  • Be familiar with other 3D software such as Blender and Unreal Engine
  • Good artistic culture: illustrations, paintings, photography, cinematography; excellent sense of composition; and interest for video games
  • Strive for excellence in order to complete assigned tasks in a timely manner while maintaining a high level of quality
  • Team spirit: ability to cooperate easily with different people and teams; positive and altruistic attitude

Level Artist

Department: Art
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

  • Gather visual references and write documentations
  • Manage equally layout of urban volumes as well as the architecture or the decoration of a scene
  • Create 3D architectural prototypes based on reference imagery and concept art
  • Requests props and textures to Env Artists
  • Integrate final assets into the game engine with a focus on mood and environmental storytelling
  • Find balance between artistic aspects, gameplay intentions and technical constraints
  • Collaborate daily with multiple disciplines, including level designers, environment artists and art direction to discuss and understand both game intentions and vision

Qualifications

  • At least 2 years of experience in creating real time environments, modelling or other relevant experience
  • A strong portfolio focused on architectural work or complete environments
  • Knowledge of a 3D software (Blender strongly recommended) and optimization techniques
  • Solid communication and interpersonal skills, in English and French
  • Curiosity, flexibility, resourcefulness, collaborative work ethic and attitude
  • Being used to work on tasks autonomously, deliver results in time with efficiency and consistency
  • Creativity, a keen eye for detail and a strong ability to tell stories through level art
  • Good understanding of art fundamentals: lighting, composition, color theory, etc.
  • Ability to work with architecture and level design metrics
  • A good understanding of technical art topics is a plus

Assistant Technical Director

Department: Engineering/Programming
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

Under the responsibility of the Technical Director, the Assistant Technical Director is a key member of the technical direction group, is relaying the technical direction to the development teams, focusing on code quality and performance, helping on their organization and management to be sure they can achieve their goals.

Working with the programming department:

  • Closely work with technical producers and lead programmers to help defining tasks and follow them
  • Monitor global development effort and help mutualizing code
  • Enforce coding best practices and lead regular code reviews
  • Challenge code quality focusing on efficiency and homogeneity
  • Elaborate strategy to encourage knowledge sharing and learning
  • Ensure the creation of strong technical documentation

Working with the technical direction:

  • Contribute updating our technical roadmap by anticipating technical changes and needs
  • Review & discuss priorities and goals of our technical roadmap
  • Improve our high-level tools to organize and communicate our technical roadmap
  • Work closely with the software architect to improve our code base

Qualifications

  • Experience in many aspects of video game development and their tools
  • Extensive knowledge of C++ programming and debugging
  • Extremely autonomous, polyvalent and pro-active
  • Strong management and mentoring skills
  • Ability to collaborate and work well with other disciplines and international teams

Engine Programmer

Department: Engineering/Programming
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

  • Write code that fulfills the functional and technical requirements of the project.
  • Develop and optimize the code of engine subsystems by taking full advantage of target hardware and architecture.
  • Work with the studio existing software technology and build new technology inorder to fulfill the project’s technical requirements.
  • Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry.
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks

Qualifications

  • Strong knowledge of C/C++
  • Good knowledge of low level / hardware (CPU, cache, SIMD…) is a plus
  • Ability to fearlessly jump into large, existing code bases
  • Ability to contribute innovative and original ideas towards all aspects of game production and development
  • Strong communication and organizational skills
  • Knowledge of console development is a plus

Graphics Programmer

Department: Engineering/Programming
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

  • Improve and maintain the rendering modules of the game engine
  • Develop shaders and quality effects to support the Art direction and unique visual style of the game
  • Optimize the rendering code to get the best performance on all platforms
  • Write clear, maintenable, portable C++ code
  • Write and maintain custom shaders across a range of hardware
  • Work well with other engineers, artists and designers

Qualifications

  • Strong knowledge of C/C++
  • Strong interest in rendering algorithms
  • Good knowledge of all low-level graphics APIs
  • Ability to debug graphics using pix, renderdoc or similar tools
  • Strong understanding of real-time and multi-threaded systems
  • Good time management and organization skills
  • Good oral and written communication skills in French and English

Producer

Department: Production
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

Oversee all planning and schedules

  • Ensure adherence to project release schedules and delivery of milestones on time and on target quality
  • Create and update schedules and tasks, ensure status is communicated widely, keeping stakeholders, leadership, and the team aligned
  • Drive the sprint milestone goals with the leads of the teams you are in charge of
  • Daily track and review the status of the game, and remove blockers for all on going work

Project, budget and headcount forecasts and follow-up

  • Forecast the required headcount and time development costs
  • Manage outsourcers budget, deliveries, service agreements
  • Develop and maintain clearly defined development planning methods and workflows
  • Track and analyze team metrics to improve processes and guide future decisions

Team management

  • Ensure team members are focused on goals, milestones and quality
  • Assist with recruiting and interviewing candidates for positions in the studio
  • Assist in training actions: ensure that team members have the right technical skills
  • Ensure team members have regular collective and personal feedback from their leads
  • Approve absence requests, clock in/out hours

Qualifications

  • Analytical and problem-solving aptitude
  • Capacity to analyze risk and make contingency plans
  • Creative, innovative, proactive, diplomate
  • Result-oriented
  • Fluent in French and in English

VFX Artist

Department: Art
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

  • Collaborate closely with the art direction and designers
  • Create any type of real time VFX, environment, weapons, powers, post process
  • Create all the VFX data, textures, meshes
  • Involved in improving our internal VFX tools
  • Be responsible of the whole VFX creation process, from the early design to the final in game VFX, including optimization and debug
  • Be responsible of VFX integration and scripted VFX sequence

Qualifications

  • A strong eye for rhythm and color with an exceptional attention to detail
  • Strong team player, able to take feedback, respect deadlines
  • Knowledge of the video game industry standard VFX tools (UE4/5, Unity, Popcorn FX)
  • Strong knowledge of technical pipeline, VFX creation techniques and tools
  • Strong interest in the upcoming technology
  • Good knowledge of standard software, photoshop, maya, after effect
  • Strong knowledge of current gen console developpement
  • Houdini/Substance Designer knowledge is a plus
  • Writing HLSL shader is a plus

Environment Artist

Department: Art
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

As a environment artist, you will create captivating and immersive 3D game props and modular kit, where both visuals and design blend with an elegant homogeneity. You will be both an environment artist and responsible for the visual quality of the game at the same time. Within a given framework, you will have the artistic ability to push creative boundaries to deliver striking visual moments

  • Model and texture 3D assets like props and modular kits for use in the game engine based on concept art or inspirational reference materials
  • Align their deliverables through Art Direction using standards set by the game’s style in their modeling and textures
  • Collaborate daily with multiple disciplines, including level designers, level artists and art direction to discuss and understand both game intentions and vision

Qualifications

  • Solid experience in environment asset creation using contemporary, real-time rendering methods
  • Understanding of modern 3D modeling packages
  • Be autonomous, strong in terms of proposals and comfortable in seeking references
  • Solid team player with strong work ethic and cooperative attitude
  • Self-motivated and focused worker with good communication and collaboration skills
  • Willingness to undertake technical R&D related to game environments creation
  • Experience with Substance Suite and Blender

Junior Dev Tester

Department: Quality Assurance
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

Answering the Lead Dev Tester, the Dev Tester will participate to any kind of tests, from early playtests to functionality, performances, compatibility and pre-certification tests.

  • Find defects in the software (Game/engine/tools) 
  • Fulfill testing requests, identify bugs, and report results back to team
  • Run Testplans
  • Enter high-quality bug reports based on department standards into bug tracking system
  • Confirm resolved bugs to verify fixes
  • Be involved in daily Stand-up
  • Provide both objective and subjective feedback on gameplay-related issues in both verbal and written forms
  • Assist in escalating game issues and risks with managers, peers and to senior team members.

Qualifications

  • Ability to learn new concepts and processes quickly, and apply those to game testing
  • Able to follow direction and complete assigned work in a timely manner
  • Good organizational skills and ability to remain focused
  • Proficiency with MS Office suite
  • Solid communication and interpersonal skills, in English and French

World Designer

Department: Design
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

Reporting to the Campaign Director, and in close collaboration with the Design and Art department teams, the Principal World Designer is entrusted with the gameplay and narrative consistency, depth, and quality of the game’s environments and the various optional activities they contain.

  • Build and maintain a creative toolbox that guides designers in creating content outside of the main campaign, from side quests to narrative vignettes, that makes the game’s environments feel alive while supporting the game’s themes and systems.
  • Ensure a proper distribution of this content depending on the various environments’ needs and particularities.
  • Rationalize the type and amount of content that can be created by the team while balancing bespoke interactions with recurring ones to foster player curiosity.
  • Work closely with the Art and Narrative department to ensure a good spread of assets that reinforce narrative consistency and depth across the game.
  • Coordinate with the System Design team to make sure that the simulation-driven overarching systems are expressed to the player in interesting, organic ways.
  • Ad Hoc testing of the game missions and environments to provide informed feedback to the teams and help them make the world feel unique, immersive and reactive.

Qualifications

  • Outstanding experience and track record in World Design
  • Strong affinity for systemic, story rich playgrounds
  • Interest and understanding of the Immersive Simulation philosophy
  • Great interpersonal skills with various profiles and disciplines
  • Solid understanding of player psychology
  • Relevant experience in creating/owning clear, expansive, and practical living documentation
  • Experience using game-specific editing packages/editors
  • Knows how to foster, and then curate great ideas from the entire team and turn them into solid designs
  • Good presenter that can generate excitement and support for the agreed upon design choices and decisions
  • Experience with receiving and acting upon feedback from the dev team, the User Research specialists, and player playtests
  • Quality oriented

Preferred Skills

  • Passionate gamer with a solid video game culture
  • Good understanding of the industry, foundational games, and current the competitive landscape
  • Analytical thinking: Capacity to quickly understand game design rules, mechanics, balancing concepts and techniques.
  • Creativity: think outside the box, being able to see things in a different perspective
  • Good knowledge of MS Office (Word, Excel, Power Point)
  • Excellent level in written/spoken English
  • Team Player

Lead Animator

Department: Art
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

The lead animator manages a team of animators in order to create a wide variety of compelling animations for our projects: combat, locomotion, in game narration, blocking cinematics.

Under the creative supervision of the animation director and in close collaboration with the animation producer, he/she is responsible of the global animation quality.

  • Assist Animation Director in visual & technical reference researches
  • Create and maintain documentation about Animation processes/ guidelines and help to enforce best practices
  • Provide production support when needed
  • Provide mockups & prototype to demonstrate intention & features
  • Follow up animators works & carry out animation intentions
  • Collaborate daily with other leads and make sure gameplay, animation intentions and technical constraints are merged in the most elegant way possible, with an emphasis on providing a memorable visual experience
  • Make sure the deliverables match Arkane’s game standards
  • Mentor your team members with clear expectations, hold them accountable for their results
  • Play an active role in project planning for your team, in collaboration with the Producing team
  • Actively work with other leads and facilitate the information flow
  • Embrace change with a positive mindset and create the environment for initiatives to emerge and grow
  • Be inclusive and supportive

Qualifications

  • Advanced knowledge of Maya & Motion Builder
  • Solid understanding of animation principles
  • Solid animation skills demonstrated in multiple AAA production experience
  • Self-motivated, proactive, with a very strong work ethic and cooperative attitude
  • Proven experience as a manager

Animator

Department: Art
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

  • Create animation for gameplay and narratives sequences (keyframed or using mocap)
  • Prototyping, in-game integration, testing & polishing
  • Respect visual style defined by art direction
  • Participate in motion capture sessions

Qualifications

  • Excellent knowledge of Maya
  • Excellent understanding of the principles of animation (timing, spacing, posing)
  • Excellent understanding of body mechanics
  • Solid keyframing experience
  • Experience with game engine
  • Knowledge of Motion Builder
  • Mocap editing experience
  • Team spirit

Gender Equality Index 2023

Law No. 2018-771 of September 5, 2018, introduced the obligation for each company above 50 employees to calculate a professional equality index to measure the gaps in pay and career development between men and women, through a score out of 100.

Arkane Lyon obtained a score of 88/100 for the year 2023 with the below score:

  • Criteria 1 - Gap pay between men and women: 40/40
  • Criteria 2 - Gap in distribution of personal pay rise between men and women: 35/35
  • Criteria 3 - % of female employees given a pay rise on returning from maternity leave: not calculable.
  • Criteria 4 - The fair representation of both genders in the top 10 highest paid employees: 0/10