Arkane Studios Lyon

Arkane Studios, France is located in Lyon town Center, in the trendy area of ‘la Confluence’, a hot spot for nature, sports, food, and music. Lyon is the second largest city of France. The city is known for its gastronomy and historical and architectural landmarks, which a few are registered as a UNESCO World Heritage Site. It is also known for its light festival, which begins every 8 December and lasts for four days, earning Lyon the title of Capital of Lights.

Lyon, France

Music & Night Life

  • Yes Hot Spot
  • Le Sucre
  • L’Alibi
  • Le Transbordeur
  • Le Marché Gare
  • Auditorium
  • National Opera

Events

  • Nuits sonores
  • Les nuits de Fourvière
  • Run In Lyon
  • Fête des Lumières

Sports

  • OL Football club
  • LOU Rugby club
  • ASVEL Lyon Villeurbanne Basket club

Museums & History

  • Lumière Institute
  • Musée des confluences
  • Musée des Beaux Arts
  • Musée d’Art Contemporain
  • Musée Gadagne
  • Centre d'histoire de la résistance et de la déportation

Outdoors

  • Parc de la Tête d’Or
  • Lyon Bike Tour
  • Lyon City Boat
  • Le Mur de Lyon
  • Cyclopolitain
  • Miribel Jonage Park

Restaraunts

  • Canut et les Gones
  • La Cave d'à Côté
  • Le Jean-Moulin
  • Bouchon Le Jura
  • In Cuisine
  • Le Bouchon des Filles
  • Brasserie Chantecler
  • Le Sud
  • Le Comptoir du Vin
  • AOC Les Halles

Careers

Environment Artist

Department: Art
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

As a environment artist, you will create captivating and immersive 3D game props and modular kit, where both visuals and design blend with an elegant homogeneity. You will be both an environment artist and responsible for the visual quality of the game at the same time. Within a given framework, you will have the artistic ability to push creative boundaries to deliver striking visual moments

  • Model and texture 3D assets like props and modular kits for use in the game engine based on concept art or inspirational reference materials
  • Align their deliverables through Art Direction using standards set by the game’s style in their modeling and textures
  • Collaborate daily with multiple disciplines, including level designers, level artists and art direction to discuss and understand both game intentions and vision

Qualifications

  • Solid experience in environment asset creation using contemporary, real-time rendering methods
  • Understanding of modern 3D modeling packages
  • Be autonomous, strong in terms of proposals and comfortable in seeking references
  • Solid team player with strong work ethic and cooperative attitude
  • Self-motivated and focused worker with good communication and collaboration skills
  • Willingness to undertake technical R&D related to game environments creation
  • Experience with Substance Suite and Blender

Lighting Artist

Department: Art
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

  • Production of lighting for real-time video games environments
  • Production of lighting for real-time cinematics
  • Visual research through the creation of synthetic documentation
  • Integrate and merge gameplay, visual and technical intentions with elegance
  • Maintain a consistent lighting style that matches visual direction across multiple environments
  • Manage the content related to light entities: request, tracking, object integration, FXs, ...
  • Collaborate and communicate smoothly with Level Artists, Environment Artists, Level Designers, VFX, Technical Artists …
  • Ensure that all lighting deliverables are fully completed and in line with the production schedule
  • Anticipate challenges and propose solutions to solve technical and design constraints
  • Cultivate a positive workplace culture

Qualifications

  • Have already completed at least one full production
  • Lighting / color theories knowledges
  • Be familiar with other 3D software such as Blender and Unreal Engine
  • Good artistic culture: illustrations, paintings, photography, cinematography; excellent sense of composition; and interest for video games
  • Strive for excellence in order to complete assigned tasks in a timely manner while maintaining a high level of quality
  • Team spirit: ability to cooperate easily with different people and teams; positive and altruistic attitude

Gameplay Programmer

Department: Engineering/Programming
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

  • Collaborate on the implementation of new gameplay features: player and characters’ behaviors, combat and powers mechanics, user interface, etc..
  • Work closely with designers, artists, and other programmers to iterate on gameplay features and ensure a great player experience.
  • Develop and own full aspect of the game experience.
  • Collaborate with other members of the programmers’ team to build sustainable and maintainable technologies and optimized code on all platforms
  • Maintain existing code

Qualifications

  • Strong knowledge of C/C++
  • Solid architecture and design ability
  • Ability to fearlessly jump into large, existing code bases
  • Strong communication and organizational skills
  • Ability to contribute innovative and original ideas towards all aspects of game production and development
  • Good oral and written communication skills in French and English

Senior Level Designer

Department: Design
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Arkane is looking for a Level Designer to be in charge of translating game design into playable and fun maps.

Responsibilities

  • Produce the level design documentation of their maps, including defining mission’s intentions and high-level concepts.
  • Create the level layouts (simplified level geometry) in collaboration with the level artists
  • Implement gameplay events into the maps (enemies encounters, narrative scenes, maps objectives, etc..) by using specialized tools (world editor, visual scripting system...)
  • Make sure their map is compliant with the technical constraints and check on a regular basis if their map is functional on all platforms
  • Work closely with the art department and collaborate with all game development disciplines all along the maps iterations
  • Analyze and fix level design bugs

Qualifications

  • Understanding of the values of the game design philosophy behind action adventure stealth games such as the Dishonored series
  • Adherence to the Systemic design philosophy
  • A solid understanding of player psychology
  • Experience using game-specific editing packages
  • Game scripting experience using Kismet, Lua or similar
  • Relevant experience with the tools used for the development of AAA games (Perforce or similar, Bugs data base, etc)
  • Quality oriented
  • Strong communication skills

Preferred Skills

  • Passionate gamer with a solid video game culture
  • Analytical thinking: Capacity to quickly understand game design rules, mechanics, balancing concepts and techniques.
  • Creativity: think outside the box, being able to see things in a different perspective
  • Good knowledge of MS Office (Word, Excel, Power Point)
  • Good level in written/spoken English
  • Team Player

World Designer

Department: Design
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

Reporting to the campaign director, and in close collaboration with the design and art department teams, the principal world designer is entrusted with the gameplay and narrative consistency, depth, and quality of the game’s environments and the various optional activities they contain. 

  • Build and maintain a creative toolbox that guides designers in creating content outside of the main campaign, from side quests to narrative vignettes, that makes the game’s environments feel alive while supporting the game’s themes and systems.
  • Ensure a proper distribution of this content depending on the various environments’ needs and particularities.
  • Rationalize the type and amount of content that can be created by the team while balancing bespoke interactions with recurring ones to foster player curiosity.
  • Work closely with the art and narrative department to ensure a good spread of assets that reinforce narrative consistency and depth across the game.
  • Coordinate with the system design team to make sure that the simulation-driven overarching systems are expressed to the player in interesting, organic ways.
  • Ad hoc testing of the game missions and environments to provide informed feedback to the teams and help them make the world feel unique, immersive, and reactive.

Qualifications

  • Outstanding experience and track record in world design
  • Strong affinity for systemic, story rich playgrounds
  • Interest in and understanding of immersive simulation philosophies
  • Great interpersonal skills with various profiles and disciplines
  • Solid understanding of player psychology
  • Relevant experience in creating/owning clear, expansive, and practical living documentation
  • Experience using game-specific editing packages/editors
  • Knows how to foster, and then curate great ideas from the entire team and turn them into solid designs
  • Good presenter that can generate excitement and support for the agreed upon design choices and decisions
  • Experience with receiving and acting upon feedback from the dev team, the User Research specialists, and player playtests
  • Quality oriented

Preferred Skills

  • Passionate gamer with a solid video game culture
  • Good understanding of the industry, foundational games, and current the competitive landscape
  • Analytical thinking: Capacity to quickly understand game design rules, mechanics, balancing concepts and techniques.
  • Creativity: think outside the box, being able to see things in a different perspective
  • Good knowledge of MS Office (Word, Excel, Power Point)
  • Excellent level in written/spoken English
  • Team Player

 

Technical Artist

Department: Art
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

  • Collaborate with the programming team and content team in the implementation of tools and features related to art/content creation.
  • Create content to validate new rendering features in development.
  • Test new tools/features before deployment into production.
  • Contribute to ensuring that feature/tool interfaces are user-friendly & efficient.
  • Suggest improvements and find solutions for tools used on the project.
  • Collaborate with technical teams to diagnose and resolve in-game problems.
  • Monitor & help drive framerate and memory optimization of the game.
  • Regularly communicate technical constraints and their reasons to the content teams.
  • Offer technical support to the Content team in day-by-day production issues. (Game, Tools,…)
  • Create and maintain documentation for tools, conventions and procedures.
  • Share with the content teams best-practices and new tools.
  • Create, organize, and lead training sessions so that all members of the content team can properly use the tools and methods.
  • Remain informed of new technical and technological developments
  • Investigates new techniques, assists in prototyping and helps other developers with technical roadblocks.

Qualifications

  • Strong artistic background (a good artistic eye is a necessity!).
  • Attention to detail from both technical and artistic perspectives.
  • Relevant technical experience in performance, optimization and methodology. 
  • Basic knowledge of real-time rendering challenges and techniques.
  • Excellent problem-solving skills and the ability to work with minimal supervision.
  • Strong organizational skills.
  • Fast and willing learner. Ability to adapt to new technologies.
  • A great ability to think creatively to overcome technical challenges.
  • Ability to create technical documentation.
  • Ability to transmit knowledge effectively, to train.
  • Great communication skills, with a positive and constructive attitude.
  • Ability to communicate effectively with both technical and non-technical parties.
  • Good English oral and written skills

Preferred Skills

  • Shading
  • Scripting (Python, VEX)
  • Lighting
  • Rendering and Post-Effects
  • Procedural generation (Houdini)
  • Performance

Technical Character Artist Outsource Manager

Department: Art
Division: Arkane Studios - France
Location: Lyon , FR

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

Subcontracting Management

  • Identify and define subcontracting needs in collaboration with management, and select subcontractors.
  • Create and maintain documentation.
  • In collaboration with the production team, monitor the deliverables schedule, taking into account technical, budgetary, and time constraints.
  • Ensure compliance with technical and quality requirements, scope, budget, and pipeline.
  • Manage relationships with subcontractors and all workflow steps required for delivering assets that meet defined quality standards.
  • Act as a liaison between the production team and subcontractors to ensure smooth communication and efficient task execution.

 

Technical Aspects Management

  • Define technical constraints related to characters and animated objects.
  • Integrate assets into the engine and ensure compliance with constraints and performance monitoring.
  • Provide technical support and mentoring to the animation team.
  • Maintain a good balance between artistic goals and technical constraints.

Qualifications

  • Strong organizational skills.
  • Excellent oral and written communication skills in French and English.
  • Proactive in problem-solving.
  • Comfortable with asset management and exchange tools.
  • Proficient in Maya.
  • Skills in rigging and deformation (Body/Facial).
  • Team player with a strong sense of autonomy.
  • Knowledge of Blender and Houdini is a plus.

Gender Equality Index 2024

Law No. 2018-771 of September 5, 2018, introduced the obligation for each company above 50 employees to calculate a professional equality index to measure the gaps in pay and career development between men and women, through a score out of 100.

Arkane Lyon obtained a score of 88/100 for the year 2024 with the below score:

  • Criteria 1 - Gap pay between men and women: 35/40
  • Criteria 2 - Gap in distribution of personal pay rise between men and women: 35/35
  • Criteria 3 - % of female employees given a pay rise on returning from maternity leave: not calculable.
  • Criteria 4 - The fair representation of both genders in the top 10 highest paid employees: 5/10