Arkane Studios Austin

Arkane Studios, Texas is located in the beautiful city of Austin. Also, named the "Live Music Capital of the World," Austin has a plethora of music venues and local bands to entertain endless crowds. Austin's newest music extravaganza, Fun Fun Fun Fest, founded in 2006, has become beloved as a pioneering festival of progressive music and comedy. Arkane Studios Austin is Directed by Game Designer Harvey Smith.

Austin, Texas

Active Community

Legendary Live Music

Unique Culture

Exciting Downtown

Careers

Senior Graphics Engineer

Department: Engineering/Programming
Division: Arkane Studios - Austin
Location: Austin , US

Overview

Arkane Studios is looking for a Senior Graphics Engineer to join our team in developing AAA games for PC and consoles.  The ideal candidate will be passionate about rendering technology, have excellent problem solving skills and a desire to work in a creative and collaborative environment.

Qualifications

  • 5+ years game industry programming experience
  • Bachelor’s degree in Computer Science or equivalent
  • At least one AAA title shipped as a contributing graphics engineer
  • Strong knowledge of C++,  graphics engine & shader programming models & dedicated languages such as HLSL
  • Experience on current generation console hardware
  • Familiarity with global lighting methods, dynamic lighting, shadow rendering and similar concepts
  • Excellent 3D math skills
  • Solid architecture and software design ability
  • Passion for graphics programming and staying on top of current techniques
  • Experience with multithreaded, real-time systems
  • Excellent organization and time management skills
  • Excellent oral and written communication skills
  • Ability to write clear, maintainable, portable code
  • Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude

Responsibilities

  • Work closely with artists and engineers to design, research, schedule and implement rendering features
  • Work on other tools and technology features as required
  • Execute memory and performance optimizations

Preferred Skills

  • Experience with DX12/Vulkan, VR and/or Scorpio is a big plus

Senior Gameplay Engineer

Department: Engineering/Programming
Division: Arkane Studios - Austin
Location: Austin , US

Overview

Arkane Studios is looking for a Senior Gameplay Engineer to join our team in developing our next title.  The successful candidate will have expert knowledge in the design, implementation, optimization and support of large gameplay systems and be a self-motivated, energetic team player with a healthy work ethic and cooperative attitude. 

Qualifications

  • Bachelor’s degree in Computer Science or equivalent
  • 5+ years game industry programming experience
  • Substantial work on at least one shipped AAA game title
  • Excellent knowledge of C++
  • Experience with animation systems and an eye for quality
  • Solid architecture and software design ability
  • Writes clear, maintainable, portable code
  • Experience with multithreaded and real-time systems a plus
  • Expertise with network and online features a plus
  • Excellent oral and written communication skills
  • Excellent analytical and mathematical skills
  • Strong interpersonal skills and problem solving ability
  • Accurately estimates schedules and delivers high quality work products to that schedule
  • Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude

Responsibilities

  • Work with the Lead Gameplay Engineer, producers, designers and artists to design and plan gameplay and online features from conception to completion.
  • Prototype, build and maintain gameplay systems and features
  • Identify and implement platform specific optimizations to gameplay systems
  • Work on other game systems and features as required

Graphics Engineer

Department: Engineering/Programming
Division: Arkane Studios - Austin
Location: Austin , US

Overview

Arkane Studios Austin is looking for a Graphics Engineer to join our team in developing our next AAA title!  This is an excellent opportunity to be part of a small and focused team of developers with a proven track record of making awesome games.  Our style of immersive simulation and emergent gameplay creates many challenges.  The ideal candidate will be passionate about rendering technology, have excellent problem-solving skills and a desire to work in a creative and collaborative environment.

Qualifications

  • Bachelor’s degree in Computer Science or equivalent
  • At least one title shipped as a contributing graphics engineer
  • Knowledge of C++, graphics engine & shader programming models & dedicated languages such as HLSL
  • Experience with one or more rendering APIs
  • Familiarity with global lighting methods, dynamic lighting, shadow rendering and similar concepts
  • Good 3D math skills
  • Passion for graphics programming and staying on top of current techniques
  • Excellent organization and time management skills
  • Excellent oral and written communication skills
  • Ability to write clear, maintainable, portable code
  • Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude

Responsibilities

  • Report to the Lead Technical Engineer and work closely with artists and engineers to design, research, schedule and implement rendering features
  • Work on related tools and technology features as required
  • Ability to contribute as an active member of the engineering team
  • Be comfortable memory and performance optimizations

Preferred Skills

  • Familiarity with Unreal Engine 4
  • Experience with highly concurrent, real-time systems is a plus
  • Experience with modern console development

Senior Technical Engineer

Department: Engineering/Programming
Division: Arkane Studios - Austin
Location: Austin , US

Overview

Arkane Studios is looking for a Senior Technical Engineer (aka, Tech Generalist) to join our team in developing our next title!  This is an excellent opportunity to be part of a small and focused team of developers with a proven track record of making awesome games.  Our style of immersive simulation and emergent gameplay creates many challenges.  As a Sr. Technical Engineer, you will use your technical abilities to provide best practices and support a team of programmers while also being a productive part of the development effort.

Qualifications

  • At least 5 years of game industry experience
  • Expert C++ coding and systems design experience
  • Cross-platform experience (PC, Xbox One, PS4)
  • At least one, two preferred, shipped multi-platform games
  • Fundamental understanding of all aspects of game engine development: 3D, sound, physics, AI, networking, multi- threading, UI and tools, with a passion for learning
  • Excellent delegation skills and ability to empower others on the team
  • Excellent organization and time management skills
  • Excellent oral and written communication skills
  • Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude

Responsibilities

  • Report to the Lead Technical Engineer and work closely with other team leads to plan and schedule tools and technology features
  • Must be extremely well versed with great low-level skills and be able to apply those skills directly
  • Ability to contribute as an active member of the engineering team
  • Programming responsibilities include the design, implementation, and maintenance of development tools, audio, animation, graphics and hardware systems
  • Assist in maintaining a comprehensive build system
  • Monitor performance and memory usage as well as plan and execute performance and memory optimizations

Preferred Skills

  • Deep understanding of one or more game engine subsystems: animation, audio, physics, etc.
  • Familiarity with Unreal Engine 4
  • Experience with highly concurrent, real-time systems is a plus

Senior Environment Artist

Department: Art
Division: Arkane Studios - Austin
Location: Austin , US

Overview

Arkane Studios is looking for a Senior Environment Artist to join our team in creating AAA games for PC and next-generation console systems. The ideal candidate will help in creating detailed, story driven environments while working closely with the Art Director and Leads to create assets for integration into game levels.

Qualifications

  • Knowledge of other industry standard tools, such as World Machine, Speed Tree, Marvelous Designer, etc.
  • Strong knowledge of technical game art theory (memory limitations, streaming, collision, texel density, polycount, and optimization, etc.) to create assets that meet performance requirements
  • Ability to work autonomously and manage workload independently with limited assistance or direction, as well as strong collaboration with all team members
  • Ability to self-critique your own work, iterate, and make decisions on ways to improve overall quality

Candidates must submit an online portfolio, and may require an Art Test

Responsibilities

  • 5+ years’ experience as an Environment Artist or other relevant experience for creating game ready assets
  • High level of proficiency in Maya, ZBrush and Substance Designer/Painter
  • Demonstrate expertise of texturing using both procedurally generated and hand painted techniques in a PBR workflow
  • Strong understanding of modularity and the use of trim sheets for optimal level building
  • Able to work from photo reference or concept art, as well as ability to interpret design intention when concept is unavailable
  • Flexibility to adapt asset creation to any art style
  • Knowledge in traditional art principles and theory of function, form, shape, proportions, and color, etc.

Senior AI Engineer

Department: Engineering/Programming
Division: Arkane Studios - Austin
Location: Austin , US

Overview

Arkane Studios is looking for a Senior AI Engineer to join our team in developing AAA games for PC and next-generation console systems. Our ideal candidate will have experience with AI programming and be a self-motivated, energetic team player with a healthy work ethic and cooperative attitude.

Qualifications

  • Computer Science degree or equivalent degree and/or experience
  • At least five years’ experience programming games
  • Substantial work on at least one shipped AAA game title
  • Familiarity with modern AI systems and architectures
  • Familiarity with navigation, locomotion, animation, collision, and physics systems
  • Experience with real-time concurrent systems is a plus
  • Strong C++ language and design skills
  • Able to write clear, correct code that is portable and maintainable
  • Able to use linear algebra and matrices correctly and efficiently
  • Excellent oral and written communication skills
  • Excellent organizational and time management skills

Responsibilities

  • Collaborate with producers, designers, and artists on individual AI archetypes from conception to completion
  • Author and maintain core AI systems and features
  • Identify and implement platform-specific optimizations to AI systems
  • Work on other game systems and features as required

Contact

While we appreciate your interest in our work, please note that ZeniMax Media, Arkane Studios and their affiliated companies do not accept or review unsolicited submissions or proposals.

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